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Anarchy Online - A Decade Later

Anarchy set forth nearly ten years ago as a solution to every gnome sharing the same two pairs of pants. In this, they succeeded, for their time. But that was almost a decade ago. The primary selling point of AO is now showing its age and has fallen sorely behind what the average gamer expects in displaying their own brand of uniqueness. There are to this day, four races. Each race has three body sizes (small, medium and large), and the face selection is limited to a few dozen that come pre-assembled with tattoos and hair. You may get a distinct feel if you are playing with fifteen of your friends, but on a global scale, expect to see your twin numerous times.

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And I thought I might have to wait a while to buy the Slim.

As many of you have probably already read, M33 has released a custom firmware for the PSP Slim, brining the miracle of homebrew to PSP Slim owners everywhere.

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Hooked-up through MMOG's?

An interesting study on the real-world implications of MMOG relationships.

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A good game... not a great game.

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Part 1.1: Anarchy Online

Time is a cruel mistress, and none know that better than the MMO multi-verse. Many of these games pass their peak in half the time it takes to build them. And in spite of their never ending expansion wars, they slowly fade out of reality into (virtual?) memories, for most of us.

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